[section label=”Hero” bg=”365″ dark=”true” height=”100vh” height__sm=”450px” height__md=”650px”] [row width=”custom” custom_width=”1300px”] [col span=”4″ span__sm=”12″ span__md=”8″] [divider width=”100px” height=”4px” color=”rgb(253, 111, 94)”] [ux_text font_size=”2.5″ font_size__sm=”1.75″]
WONDERING ON BEING
[/ux_text] [/col] [/row] [row width=”custom” custom_width=”1300px”] [col span=”8″ span__sm=”12″ span__md=”8″ margin=”-45px 0px 0px 0px”] [ux_text font_size=”4″ font_size__sm=”3″]

ABANDONED

[/ux_text] [/col] [/row] [row width=”custom” custom_width=”1300px”] [col span=”5″ span__sm=”12″ span__md=”8″ margin=”-60px 0px 0px 0px” margin__sm=”-50px 0px 0px 0px”]

Abandoned is set of mini stories from various places in the world that foretold the effect of being left in ruins, neglected, or simply abandoned.

[ux_stack gap=”1″] [button text=”EPISODES” color=”white” style=”outline” padding=”5px 30px 5px 30px” radius=”10″ link=”#episodes”] [/ux_stack] [/col] [/row] [/section] [section label=”Article 1″ bg_color=”rgb(36, 38, 42)” dark=”true” padding=”0px”] [row style=”collapse” width=”full-width” v_align=”middle” padding__sm=”0px 0px 50px 0px”] [col span=”6″ span__sm=”12″ span__md=”12″ align=”left”] [scroll_to title=”synopsis”] [row_inner h_align=”center” padding=”60px 0px 40px 0px” padding__sm=”20px 0px 20px 0px” padding__md=”60px 0px 60px 0px”] [col_inner span=”8″ span__sm=”10″ span__md=”10″] [divider align=”left” width=”100px” height=”4px” color=”rgb(253, 111, 94)”] [ux_text font_size=”2.25″ font_size__sm=”1.75″]

Synopsis

[/ux_text]

Each standalone tale in ‘Abandoned’ can serve as its own cinematic experience, an immersive audio narrative, or captivating animated visuals of unique locales that resonate deeply with me.

These narratives intertwine with real events from the specific settings, spanning both historical and contemporary contexts.

I employ diverse methods and tools for crafting each segment. While I primarily utilize tools like Blender, Photoshop, Davinci Resolve, and After Effects, my exploration with Unreal Engine is in its nascent stages. As my familiarity and resources grow, anticipate the incorporation of Unreal in upcoming episodes of the series.

[gap height=”10px”] [gap height__sm=”0px”] [/col_inner] [/row_inner] [/col] [col span=”6″ span__sm=”12″ span__md=”12″ force_first=”medium”] [ux_banner height=”700px” height__sm=”300px” height__md=”450px” bg=”366″ bg_color=”rgb(36, 38, 42)” bg_pos=”18% 100%”] [/ux_banner] [/col] [/row] [/section] [section label=”Categories” bg_color=”rgb(255,255,255)” dark=”true” padding=”100px” padding__sm=”65px”] [row width=”custom” custom_width=”1300px” h_align=”center”] [col span=”7″ span__sm=”12″ span__md=”9″ align=”center”] [ux_text font_size=”1.75″ text_align=”center”]

WATCH EPISODES

[/ux_text] [divider align=”center” width=”100px” height=”4px” color=”rgb(253, 111, 94)”] [scroll_to title=”episodes”] [gap height=”20px” height__sm=”0px”] [/col] [/row] [row style=”small” width=”custom” custom_width=”1300px”] [col span=”6″ span__sm=”12″] [ux_banner height=”60%” bg_overlay=”rgba(0, 0, 0, 0.17)”] [text_box position_x=”50″ position_y=”50″]

Coming SOon

[button text=”SUBSCRIBE” color=”white” style=”outline” link=”https://www.youtube.com/@gfunkerwin?sub_confirmation=1″ target=”_blank”] [/text_box] [/ux_banner] [/col] [col span=”6″ span__sm=”12″] [ux_video url=”https://www.youtube.com/watch?v=HBAM-acgo4E”] [/col] [/row] [row style=”small” width=”custom” custom_width=”1300px”] [col span=”6″ span__sm=”12″ span__md=”12″] [ux_video url=”https://www.youtube.com/watch?v=0OWgLQyT3Ao”] [/col] [col span=”6″ span__sm=”12″ span__md=”6″] [ux_video url=”https://www.youtube.com/watch?v=J51zZ4qZ3l8″] [/col] [/row] [/section] [section label=”Newsletter” bg_color=”rgb(48, 50, 55)” dark=”true”] [row] [col span__sm=”12″ align=”center”] [gap height=”35px”] [ux_text font_size=”1.5″ text_align=”center”]

Subscribe to our newsletter

[/ux_text] [divider align=”center” width=”100px” height=”4px” color=”rgb(255, 255, 255)”]

    [/col] [/row] [/section]